My engine was stopped since 6 months but now I would like to continue it.
I' ve made same changes. Now I' ll working with OpenGL 3.2. I decided it becouse, I' ve bought new hardware. Now I have nootebook with strong GPU. I think that many contemporary cards provide 3.2 GL version.
I added some new elements to general library (like a stream which I copied it from mentioned earler work). I changed resource example (for example I added method which is responsible for creating a IResource object).
I' ve written a multishader class, but it is so coplicated to write it with few sentences. I' ll about it soon at this blog.
Actually I' ll write 2D graphic modul to drawing GUI (graphic user interface). It' s my goal now. I hope that I' ll write some information about progress of Engine.
I don't attach any source yet, but when I' ll add same corrects to general library I' ll update it.
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